Vector Mathで変形 2026年7月7日 zahir Blender blender, Geometry nodes, 備忘録 I cast this vector math formula like… all the time. It's… everything to me.#blender #b3d #geometrynodes pic.twitter.com/5VZOVi5D1T— KillinSmallz (@SmallzKillin) July 7, 2026 position -> MultiplyAdd ->Normalize -> MultiplyAdd -> 何か Comments are closed.